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Blenheim 1704

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WE have refought Blenheim several times, using slightly different ratios for battalions and squadrons as our armies for the period have grown. The final scaled version of the game is included in the downloadable scenario.

This post has been published to support the scenario, providing further images and video clips to aid deployment.

The above two images show the layout of our battle on a 8′ x 4′ table. The Danube and Blenheim are at the top of the pictures.

Prince Eugene’s columns on the allied right flank approach the Nebel stream.
The allied centre, with two lines of cavalry between the two infantry lines, approaches the Nebel stream. The Duke of Marlborough looks on.
The allied left under Lord Cutts crosses the Nebel stream and approaches Blenheim village.
Cutts’ initial attacks are repulsed but french casualties mount.
The allied centre crosses the stream and forms up, passively watched by the French, who failed to control their Commands to move forward.
Eugene’s troops are across the Nebel stream and assault French troops near the village of Oberglau.
Eugene breaks into the French left-centre, but on his right flank, Prince Maximilian, Elector of Bavaria has managed to get his infantry onto the allied right flank.

After these photo’s were taken, we got excited and focused on our game, forgetting to take any more!

However, the game panned out as the battle did historically. Eugene was fought to a standstill, Cutts eventually worked his way into Blenheim, drawing in the French reserve stationed behind the village, while the allied centre under Marlborough and Churchill broke the French right-centre, including the elite French Royal cavalry, sending them retreating towards the Danube.

French Endeavour reached zero with two full turns and a twilight turn remaining before nightfall. Huzzah!