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A Grand Endeavour

Refight epic battles of the Horse & Musket era using a single fast-play rule system.

Digital download contains:

1. Rulebook pdf

2. Battle Builder card deck

3. Quick Reference sheet

About the Game


Have you ever wanted to recreate the great battles of history on the tabletop but can’t find the time?

A Grand Endeavour (AGE) offers a comprehensive system that allows significant historical battles to be fought in as little as two hours.

Armies changed – the challenges of command did not.

Battle Builder card deck builds your scenario and delivers context.

Innovative rules that manage the game: ENDEAVOUR, BATTLE FATIGUE, CONTROL, ENGAGEMENT.

Optional rules cover weather, season, time of day, twilight fighting, and a new day of battle.

A complete gaming system for the Horse & Musket era, with rules to extend into the Age of Rifles.

Game Details

Get the key details on the game and why it is different.

Resources

Downloads, support, advice. This resource section will grow as the game does.

Articles

Content covering playing the game, battle reports, and how to get the most out of AGE.

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